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Post Mortem
Offline 06-11-2017, 05:26 AM (This reply was last modified: 06-11-2017 05:25 PM by dognose.)(Edited by dognose.)
Reply: #101
RE: Post Mortem
> Abe: Open pod 2

[Image: SpAfsPy.gif]






>

[Image: hVjOF39.gif]

...

It takes quite a while for the pod to open.
There is nothing inside of it, except a panel.




> Abe:

[Image: GoNfHp9.png]
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Offline 06-20-2017, 07:03 AM
Reply: #102
RE: Post Mortem
> Abe: Enter "Open 3"

[Image: xO4Klys.png]
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Offline 06-21-2017, 07:18 PM (This reply was last modified: 06-21-2017 09:14 PM by dognose.)(Edited by dognose.)
Reply: #103
RE: Post Mortem
> Abe: Open pod 3

[Image: VibUZsT.gif]

No luck. Seems like you can't open the red ones.
Probably broken or something.




> Abe:

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Offline 06-21-2017, 08:23 PM
Reply: #104
RE: Post Mortem
>Abe: Try open the fourth pod

[Image: SatisfiedAdmirableCaracal-max-1mb.gif]
Faunastuck
thanks starlitEnchantress for the sprite!
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Offline 06-21-2017, 09:16 PM
Reply: #105
RE: Post Mortem
> Abe: Try opening pod 4

[Image: cDXVELh.png]

That doesn't seem necessary, the fourth pod already being open and all.
You actually don't think any of the other pods can ben opened at
this moment. Let's continue, and possibly find a way out of here.




> Abe:

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Offline 06-22-2017, 12:33 PM
Reply: #106
RE: Post Mortem
> Abe: Examine Pod 2

There is no path.
Beyond the scope of light, beyond the reach of Dark.
What could possibly await us?
And yet, we seek it, insatiably
Such is our fate.

Aldia, Scholar of the First Sin


A Victory Guaranteed
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Offline 08-12-2018, 06:07 AM
Reply: #107
RE: Post Mortem
https://knosedoge.itch.io/postmortem
instead of reading this old canned fanventure, play the point&click adventure game based on it

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